The Murder House: Part 1
The Murder House: Part 1
DOWNLOADOur heroes are transported to a strange land
Our heroes are transported to a strange land
Rooms and Spooky Children
Nothing horrible is in the Attic
Cultish basements aren't foreboding.
SHAMBLING MOUNDS!
Escape the murder house!
Our heroes barely survived the Murder House. And are relieved to find themselves back outside... but should they be?
Our heros start to discover that Barovia isn't exactly a hospitable place and cross paths with Madam Eva
After recieving a cryptic reading from Madam Eva, our intrepid adventurers continue along the road
The pies were pretty good, but the Hags still have to die.
After a fierce fight with some Hags the heroes recover and make their way to the nearest town
The group is called upon by the Lord of the town to help assist him in finding his missing maid.
The group tries to gather more information about the missing person, but miscalculates how much they can get away with
The group tries to gather more information about the missing person, but miscalculates how much they can get away with
After dealing with the Burgomaster of Vallaki, the party parlays with the other prominent family in Barovia
After getting turned away at the gates of Kresk, the party makes their way to a winery to help make a delivery.
After dealing with the Druids at the winery the group heads back to the gated town
After the tragedy at the pond the group heads up to the Abbey
After dealing with the abomination in the well our group recieves a dinner invitation
With the dragon slain it's time to get all that sweet loot!
With the dress finally in hand, all that's left is to find Johan
The group heads back to Vallaki to deal with some unfinshed business
In search of a missing child, the group looks for some werewolves
The group tries to stage a murder mystery... Kinda
The group crashes a book club
The group goes deep into a Werewolves den
Our heroes finally take Strahd up on his offer to join him for dinner. Nothing bad can possibly happen
Our heroes learn about the consequences of breaking into someone's home
Our heroes finally meet the man who runs Barovia. After they broke a bunch of his stuff.